SelfWard Evidence I Lived

Jan 2022-June 2023
An expansive website diary with 20+ unique stories and experiences, each with their own unique topics aesthetics, coded in HTML, CSS, Vanilla JS, and P5.

Exploring worldview and religion through two mediums 1) my personal narratives and 2) interactive games that prompt users to contemplate existential questions.

Overview



For my project, I took on the challenge of transcending these constraints by capturing diverse stories that intertwine harmoniously through the web, revealing what it truly means to be an individual living on this earth. Through my art, I sought to present a tapestry of experiences that depict the highs and lows, joys and struggles, dreams and fears that shape human existence. By interweaving these narratives, I aimed to provide a glimpse into the intricate web of emotions, choices, and connections that define our lives.

I want to be understood by others as a multifaceted human being.  However, I recognize that many art forms often showcase only one aspect of an artist at a time, limiting the portrayal of the complete human experience. Such limitations prevent others from understanding the context and humanity that constitute a more comprehensive and nuanced portrait.


*projects below are optimized for desktop interaction

Sunshine Journal

When I was five, my mom recorded our dialogue in this purple journal, starting when I asked for a sister until she was born. Sunshine Journal is a web manifestation of my mom’s purple journal shared through audio recordings, generative music, and hand-drawn animations that react to facial data.
click here to try it out

Evil's Breadth

A game where you chart various types of killing and  see how you make ethical choices when it comes to the various manifestations of killing. I believe it is crucial for individuals to carefully consider their ethics, as asserting moral opinions without thorough examination can be disingenuous. This game is designed to assist people in gaining a clearer understanding of the patterns in their moral decision-making process.
click here to try it out

GrayEst Matters

A card game designed to explore the intricate nuances and grey areas of reality through thought-provoking questions. Can be played individually, allowing for introspective moments of contemplation, or used as a dynamic tool to spark engaging group discussions. The cards present thought-provoking inquiries that challenge players to delve into the depths of their perspectives and contemplate the complexities of life.
click here to try it out

What I learned

As a narrative-driven artist, I am enthusiastic about exploring the vast and interactive possibilities of code. With my understanding in both 2D and 3D environments, I can effectively contribute to the technical aspects of work. I possess a diverse skill set, including asset making, experience architecture, storytelling, and valuable coding assistance.Through partnership, I can fully delve into my artistic and narrative vision, knowing that collaborators will handle the intricate technical aspects. Together, we would craft compelling and immersive experiences that merge our talents.